The current page applies to SceneBuilder version 8.5.0 only. You can find here a few links to other SceneBuilder versions: SceneBuilder contains of the executables below. The file cannot be opened, and one get the following exception:Ĭom.FXMLDocument$FxmlParseException: Failed to load FXML fileĪt .(FXMLDocument.java:400)Īt .(FXMLDocument.java:311)Īt .(FXMLDocument.java:239)Īt .(FXMLDocument.java:224)Īt .Project.forFxml(Project.java:835)Īt .Project.forFxml(Project.java:807)Īt .DesignerTool.loadFXMLLayout(DesignerTool.java:197)Īt .DesignerTool.loadFXMLLayout(DesignerTool.java:185)Īt .ApplicationMenu$93.handle(ApplicationMenu.java:2863)Īt .ApplicationMenu$93.handle(ApplicationMenu.java:2860)Īt .CompositeEventHandler.dispatchBubblingEvent(CompositeEventHandler.java:69)Īt .EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:217)Īt .EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:170)Īt .BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:37)Īt .EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:92)Īt .EventUtil.fireEventImpl(EventUtil.java:53)Īt .EventUtil.fireEvent(EventUtil.java:28)Īt (Event.java:171)Īt .fire(MenuItem.java:456)Īt .$MenuItemContainer.doSelect(ContextMenuContent.java:1199)Īt .$MenuItemContainer$6.handle(ContextMenuContent.java:1148)Īt .$MenuItemContainer$6.handle(ContextMenuContent.java:1146)Īt .CompositeEventDispatcher.dispatchBubblingEvent(CompositeEventDispatcher.java:38)Īt .BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:35)Īt .EventUtil.fireEvent(EventUtil.java:33)Īt $MouseHandler.process(Scene.java:3311)Īt $MouseHandler.process(Scene.java:3151)Īt $MouseHandler.access$1900(Scene.java:3106)Īt _processMouseEvent(Scene.java:1563)Īt $ScenePeerListener.mouseEvent(Scene.java:2248)Īt .quantum.GlassViewEventHandler$n(GlassViewEventHandler.java:250)Īt .quantum.GlassViewEventHandler$n(GlassViewEventHandler.java:173)Īt (Native Method)Īt .(GlassViewEventHandler.java:292)Īt .View.handleMouseEvent(View.java:530)Īt .View.notifyMouse(View.java:924)Īt .win.WinApplication._runLoop(Native Method)Īt .$100(WinApplication.java:17)Īt .win.WinApplication$3$1.run(WinApplication.java:67)Ĭaused by: : : ParseError at :Īt (FXMLLoader.java:2180)Īt .persist.FXMLDocument$2.call(FXMLDocument.java:301)Īt .(Utils.java:2216)Īt .(FXMLDocument.java:298)Ĭaused by: : ParseError at :Īt .next(XMLStreamReaderImpl.java:598)Īt .StreamReaderDelegate.next(StreamReaderDelegate.java:88)Īt (FXMLLoader.A way to uninstall SceneBuilder from your PCYou can find on this page details on how to remove SceneBuilder for Windows. It was developed for Windows by Gluon. Open here for more information on Gluon. SceneBuilder is typically set up in the C:\Users\UserName\AppData\Local\SceneBuilder directory, however this location may differ a lot depending on the user's decision while installing the application. The entire uninstall command line for SceneBuilder is C:\Users\UserName\AppData\Local\SceneBuilder\unins000.exe. The application's main executable file is titled SceneBuilder.exe and it has a size of 292.50 KB (299520 bytes).
Relaunch SB, and try to open the fxml file. In SB window, add a new Button, specify "button1" for the fx:id property, set the onAction to "#HandleButton1Action", and save the FXML file.īack in NB, go into edit mode for the FXMLDocument.fxml file, select "Source > Make Controller" from the NB main menu.ĭoing this, one get in SB an xml parse error, trying to reload the fxml file (see screenshot attached). Open the FXML document from NB to invoke SB 1.1.
In NB 7.4RC1, create a new FXML Application project and specify to use a JDK7u40 platform, if it's not the default JavaFX platform already.